1 #ifndef ICHiggsTauTau_L1TObject_hh
2 #define ICHiggsTauTau_L1TObject_hh
7 #include "Math/Vector4D.h"
8 #include "Math/Vector4Dfwd.h"
17 virtual void Print()
const;
19 inline void set_bx(
int value){ bx_ = value; };
20 inline int bx()
const{
return bx_; };
23 inline int sumType()
const {
return sumType_; }
25 inline void set_charge(
short int value) { charge_ = value; }
26 inline short int charge()
const {
return charge_; }
28 inline void set_isolation(
unsigned short int value) { isolation_ = value; }
29 inline unsigned short int isolation()
const {
return isolation_; }
31 inline void set_quality(
unsigned short int value) { quality_ = value; }
32 inline unsigned short int quality()
const {
return quality_; }
38 unsigned short int isolation_;
39 unsigned short int quality_;
41 #ifndef SKIP_CINT_DICT
void set_charge(short int value)
Stores a four-momentum, charge and identifier, and is the base class for most other physics objects...
void set_sumType(int value)
unsigned short int isolation() const
std::vector< ic::L1TObject > L1TObjectCollection
void set_isolation(unsigned short int value)
void set_quality(unsigned short int value)
virtual void Print() const
unsigned short int quality() const