#include <vector>
#include "Math/Point3D.h"
#include "Math/Point3Dfwd.h"
#include "UserCode/ICHiggsTauTau/interface/Candidate.hh"
#include "Rtypes.h"
Go to the source code of this file.
Data Structures | |
class | ic::GenParticle |
Stores the basic properties of generator-level particles as well as mother-daughter relations with other particles. More... | |
Namespaces | |
ic | |
Typedefs | |
typedef std::vector < ic::GenParticle > | ic::GenParticleCollection |
Enumerations | |
enum | ic::GenStatusBits { ic::IsPrompt = 0, ic::IsDecayedLeptonHadron, ic::IsTauDecayProduct, ic::IsPromptTauDecayProduct, ic::IsDirectTauDecayProduct, ic::IsDirectPromptTauDecayProduct, ic::IsDirectHadronDecayProduct, ic::IsHardProcess, ic::FromHardProcess, ic::IsHardProcessTauDecayProduct, ic::IsDirectHardProcessTauDecayProduct, ic::FromHardProcessBeforeFSR, ic::IsFirstCopy, ic::IsLastCopy, ic::IsLastCopyBeforeFSR } |
Stores the order of the gen status flags stored inside the ic::GenParticle. More... | |